Publications
2010 - 2011 - 2012 2000 -
2001 - 2002 - 2003 - 2004 - 2005 - 2006
- 2007 - 2008 - 2009 1998
2001
Book chapters P. González, E. Moyano, J.P. Molina & I. Verdú. Analyzing Parallel Ray Tracing Algorithms. Chapter 1, in M. Fairén, X. Pueyo (eds.) Parallel and Distributed Computer Graphics, Nova Science Publisher, New York, USA, 2001, pp. 1-14. ISBN: 1-59033-176-1. Citas en Google Scholar.Conferences J.P. Molina & P. González. A cost model based efficient
scene hybrid structuring. Proc. of the IASTED International
Conference Visualization, Imaging and Image Processing (VIIP 2001)
held September 3-5, 2001, Marbella, Spain, M.H. Hamza (ed.), ACTA Press,
pp. 188-192. ISBN: 0-88986-309-1. (DBLP)
V. López, A. Fernández, P. González, F. Montero
& J.P. Molina. Collision Handling and Shadow Casting in
Virtual-Prismaker. Proc. of the IASTED International Conference Visualization, Imaging and Image Processing (VIIP 2001)
held September 3-5, 2001, Marbella, Spain, M.H. Hamza (ed.), ACTA Press,
pp. 113-116. ISBN: 0-88986-309-1. (DBLP)
J. P. Molina & P. González. Eficaz estructuración
híbrida de la escena basada en modelo de coste. En: F. Serón et
al. (eds.), Actas del XI Congreso Español de Informática
Gráfica, CEIG 2001, Girona, 4, 5 y 6 de julio de 2001, pp.
71-89. ISBN: 84-8458-061-X.
Depósito legal: B-29382-2001.
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